F.E.A.R. EXTRACTION POINT
F.E.A.R. Extraction Point - Singleplayer Demo
F.E.A.R. (First Encounter Assault Recon) -- Extraction Point
Developer: TimeGate Studios
Publisher: Vivendi Universal
Platform: Microsoft Windows, Xbox 360
Release date: October 24, 2006
Genre: First-person shooter, Horror
Mode: Single-player, Multiplayer
Rating: ESRB: M
F.E.A.R._Extraction_Point
Alma returns in this expansion pack to the paranormal action thriller. F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense. Extraction Point begins right after the end of the original game, with the remnants of the F.E.A.R. team escaping the site in a helicopter. However, something goes awry and their ride crashes in the middle of a city, surrounded by deactivated replicants. However, they don’t stay deactivated for long as the psychic/psycho/cannibal/kitchen-sink villain Fettel intervenes to make your life a living hell yet again. It’s then up to you to fight your way to the Extraction Point and get the hell outta Dodge. One of the biggest things going for it is that Extraction Point feels like F.E.A.R. The visceral ambience and creepy atmosphere is fully intact, and Extraction Point doesn’t compromise in this regard. You’ll still be on the edge of your seat through the whole thing, and the new ghost enemies bring around their own creepiness by coming at you quickly and in huge groups.
Minimum Requirements
  * Windows XP/2000 (Win 64 supported)
      DirectX 9.0c (on disk)
      P4 1.7GHz or equivalent
      512MB RAM
      64MB GeForce 4 Ti or Radeon 9000
      5GB hard drive space
Recommended Requirements
    * P4 3.0GHz or equivalent
      1GB RAM
      256MB Radeon 9800 Pro or GeForce 6600
      Pixel Shader 2.0 support